![]() I had to go and search how to bring back the merchant forts, stakes on roads (for stakes at the gates and bridges) had to lower the AI's preference for artillery, and make pikemen for my preferred faction show up earlier just to be able to have some fun from this game instead of psoriasis inducing stress and anger. The AI can stack spam very tough units and you are constantly fighting more powerful armies. Why not? The game is barely balanced as it is, the AI cheats like crazy, and everything is rigged to stack against you, you are constantly having to use add_population console commands because arbitrary squalor is programmed to stop your cities and castles from growing unless you get really high chivalry gouvernours who will probably die from plague/random events/ai's heavy use of assassins after you've spent a long time to try to get that chivalry up, meaning you'll never get the coolest stuff. The moors decided to attack and the unit replenish is trash, I can't make anything at a decent rate to keep the moors away also the cities are like 3 levels in and still only milita and ballista, so this is not going to work.Inardesco の投稿を引用:So you want to unbalance the game? Sure. The moors have sorta 6 cities compared to the miserable 3 of spain, in a nutshell they could just withdraw all their units from their cities and destroy portugal, Spain, Aragon and the rebels in between.Īs if siege units weren't that dumb in vanilla where they refuse to shoot anyone even if they have a clear shot at it, ballistas in this mod are 4 instead of 2, so I can't fit them in the town square and possibly because of that I saw only 2 of 4 actually firing which piss me off even more. Tried Stainless Steel but I guess ended up hating it since I was playing as Spain in early ages where they have nothing but spear militia and ballistas, mistake or intended the point is. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists! Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms KamachoThunderbus' Spell Stat Cheat Sheet In comparison there are some Dwarven/Elvish units with lower replenishment rate and triple the upkeep cost. List of Total War Tools Explaining Historyīig list of recommended reading on classical antiquity When I played Rhun (famous for it's stack spam) I was astonished to see at how low the upkeep was for the Loke-Rim units, sitting at 300-390 though higher for the cavalry. ![]() I had to go and search how to bring back the merchant forts, stakes on roads (for stakes at the gates and bridges) had to lower the AI's preference for artillery, and make pikemen for my preferred faction show up earlier just to be able to have some fun. Filter ContentĬommunity Message the Mods Join the Offical Discord Join the Subreddit Discord Join our Weekly Q&A Thread Resources The AI can stack spam very tough units and you are constantly fighting more powerful armies. If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time! Need more details? Read our full rules here. Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. Giveaways and contests must be approved beforehand by the moderation team. No politics allowedĭon't derail threads with off-topic memes or controversy. WH3 A look at the next 12 months (May 2023)Īll posts must be related to the Total War series.Post your strategies, thoughts, links and reviews here. Click here to set your flair! Welcome to /r/TotalWar!Ī subreddit for all of those who love the Total War series.
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